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Problem mit Trucksim Map 2.0 (Arbeitsspeicher)

Antworten im Thema: 17 » Der letzte Beitrag (27. April 2014, 01:31) ist von roadrunner1954.

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BretagneExpress

unregistriert

1

Samstag, 23. Februar 2013, 23:23

Problem mit Trucksim Map 2.0 (Arbeitsspeicher)

Hi Leute,

ich habe mir die Trucksim Map 2.0 und den dazu gehörigen Trailer Mod in den mod Ordner gehauen.
ich sitz 2 min aufm Bock dann stürtz das Spiel ab !

Wie kann das folgende einstellen ?(

ACHTUNG:

Um dieses Modpack zu verwenden müsst Ihr Eurem ETS 2 einen Mempool von mindestens 600 zur Verfügung stellen.

Dieses Modpack kann auf Laptops mit Hybridgrafiksystemen zu Problemen führen.

mfg
BretangeExpress





Asder

Sprinter-Fahrer

Beiträge: 13

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2

Samstag, 23. Februar 2013, 23:48

Ich habe das selbe Problem. Spiel ruckelt und stürzt regelmäßig ab, egal ob mit oder ohne Mods. Den Mempool habe ich ebenfalls nach Anleitung erhöht (1200 -ich habe 8Gb RAM).Auch in den Grafikeinstellungen bin ich zurückgegangen ( AA aus / Skalierung nur noch 300% )
Wer später bremst , ist länger schnell !

Königszapfen

TS24 - Freund

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  • »Königszapfen« ist ein verifizierter Benutzer

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3

Samstag, 23. Februar 2013, 23:50

Hier gibt es die Anleitung aus dem DL-Bereich dazu:

Deutsch: http://www.file-upload.net/download-7246…TS2-2-.pdf.html

Gruß Königszapfen


Wenn man kämpft, kann man verlieren...wenn man nicht kämpft, hat man schon verloren.

Asder

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Beiträge: 13

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4

Samstag, 23. Februar 2013, 23:55

Genauso habe ich es gemacht - es ruckelt ohne Ende , bis das Spiel steckenbleibt und anstürzt. Dabei habe ich gewiss nicht den langsamstenPC:
i5 760 /HD 6850/8GB RAM ...

Aktuell habe ich nur einen Soundmod und die 10 Mio Startkapital als Mod aktiv. Morgen werde ich ein neues Game ohne irgendwelche Mods testen.
Für heute habe ich genug versucht.
Wer später bremst , ist länger schnell !

Melphiz

unregistriert

5

Sonntag, 24. Februar 2013, 00:42

Es kann auch an deiner HHD liegen, wenn diese zu langsam ist. Ich habe mir beispielsweise eine RAMdisk mit 3GB Größe erstellt, meine mem pool für ETS2 an sich steht bei 1200, habe auch 8GB RAM, passt wunderbar.
Den Mod-Ordner habe ich per mklink via cmd auf die RAMdisk verknotet, sodass die Mods auch direkt auf der RAMdisk liegen, das Spiel ist ebenfalls komplett auf der RAMdisk installiert.

Habe einen Phenom II X4 965 und auch eine HD 6850 und mit dem Konzept läuft es zu 98% richtig flüssig und schnell, sogar mit FXAA zugeschaltetem Tool und vielen Mods.

Chrischan 29

unregistriert

6

Sonntag, 24. Februar 2013, 04:57

Habe das Problem das Mein Ets 2 Die Karte noch nicht mall laden tuht??????

Habe alles im Mod Ordner drin...

Spoiler Spoiler

************ : log created on : Sunday February 24 2013 @ 04:45:49
00:00:00.000 : [sys] running on x86 / Windows Vista x64 (version 6.0) / Service Pack 2
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz] 4 logical processor(s) at ~2499MHz.
00:00:00.000 : [sys] Using 2 worker thread(s)
00:00:00.000 : [sys] using QPC / HPET timer, frequency 25000000Hz
00:00:00.000 : [mem] physical memory total: 8190MiB
00:00:00.000 : [mem] physical memory avail: 6197MiB
00:00:00.000 : [mem] virtual memory total: 4095MiB
00:00:00.000 : [mem] virtual memory avail: 4022MiB
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.026 : Disabling color wrap as both color strings are empty
00:00:00.168 : [hashfs] base.scs: Mounted and validated, 35008 entries (77EC69F462FB36FD267857072B63E5DB3E1031FB73E78ED3DF0B348D4221BF7)
00:00:00.216 : [hashfs] def.scs: Mounted and validated, 2410 entries (A8C23B55F6D9C020B85678B63CAF312E20EC32B64DE96F0079CFD1BD76127E9)
00:00:00.267 : [hashfs] locale.scs: Mounted and validated, 108 entries (D336F504D3D989B93E9B6A489451AEC7E80A208962319C3268DA653EB6EDF95)
00:00:00.268 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (924C55A3A6DA2759FE4984CC227E3B130A6C6D7D71B397A1D47935E0E5F1028)
00:00:00.268 : [ufs] Home directory: 'C:/Users/Chrischan/Documents/Euro Truck Simulator 2'.
00:00:00.269 : exec /home/config.cfg
00:00:00.269 : [sys] Executing /home/config.cfg ...
00:00:00.269 : uset r_full_resolution_corrections "0"
00:00:00.269 : uset r_force_color_shadowmaps "0"
00:00:00.269 : uset g_hw_info "1"
00:00:00.269 : uset g_cargo_sort "0"
00:00:00.269 : uset g_tooltip_delay "0.4"
00:00:00.269 : uset g_desktop_fadeout "60"
00:00:00.269 : uset r_segment_cache_static_buffers "1"
00:00:00.269 : uset r_segment_cache_behavior "3"
00:00:00.269 : uset r_use_depth_bounds "1"
00:00:00.270 : uset r_show_light_pixel_coverage "0"
00:00:00.270 : uset r_mirror_scale_y "1.0"
00:00:00.270 : uset r_mirror_scale_x "1.0"
00:00:00.270 : uset r_scale_y "1"
00:00:00.270 : uset r_scale_x "0.75"
00:00:00.270 : uset r_sunshafts "1"
00:00:00.270 : uset r_color_saturation "1.0"
00:00:00.270 : uset r_color_yellow_blue "0.0"
00:00:00.270 : uset r_color_magenta_green "0.0"
00:00:00.270 : uset r_color_cyan_red "0.0"
00:00:00.270 : uset r_color_correction "1"
00:00:00.270 : uset r_dof_filter_size "0.5"
00:00:00.270 : uset r_dof_transition "400.0"
00:00:00.270 : uset r_dof_start "200.0"
00:00:00.270 : uset r_dof "1"
00:00:00.270 : uset r_mlaa_threshold "1.0"
00:00:00.270 : uset r_mlaa "0"
00:00:00.270 : uset r_hdr "0"
00:00:00.270 : uset r_fake_shadows "1"
00:00:00.270 : uset r_sun_shadow_texture_size "2048"
00:00:00.270 : uset r_sun_shadow_quality "0"
00:00:00.270 : uset r_mirror_view_distance "80"
00:00:00.270 : uset r_deferred_mirrors "0"
00:00:00.270 : uset r_deferred "1"
00:00:00.271 : uset r_startup_progress "0"
00:00:00.271 : uset r_setup_done "1"
00:00:00.271 : uset r_gamma "1"
00:00:00.271 : uset r_nv_stereo_mode "2"
00:00:00.271 : uset r_no_frame_tracking "0"
00:00:00.271 : uset r_msaa "0"
00:00:00.271 : uset r_fullscreen "1"
00:00:00.271 : uset r_mode "1280x1024x32x60"
00:00:00.271 : uset r_path ""
00:00:00.271 : uset r_device "dx9"
00:00:00.271 : uset g_trackir "1"
00:00:00.271 : uset g_pedestrian "1"
00:00:00.271 : uset g_light_span_factor "0.25"
00:00:00.271 : uset g_light_distance_factor "0.25"
00:00:00.271 : uset g_vehicle_flare_lights "1"
00:00:00.271 : uset g_auto_traffic_headlights "1"
00:00:00.271 : uset g_auto_traffic "1"
00:00:00.271 : uset g_kdop_preview "0"
00:00:00.271 : uset g_screenshot_on_bug "0"
00:00:00.271 : uset g_developer "0"
00:00:00.271 : uset g_wc_fps "0.0"
00:00:00.271 : uset g_wc_radius "-1.0"
00:00:00.271 : uset g_flyspeed "100.0"
00:00:00.271 : uset g_news "1"
00:00:00.271 : uset g_colbox "0"
00:00:00.272 : uset g_radio_mode "2"
00:00:00.272 : uset g_ignore_low_fps "0"
00:00:00.272 : uset g_truck_light_quality "1"
00:00:00.272 : uset g_truck_light_specular "1"
00:00:00.272 : uset g_gfx_all_scales "0"
00:00:00.272 : uset g_gfx_advanced "1"
00:00:00.272 : uset g_gfx_quality "-1"
00:00:00.272 : uset g_menu_aa_limit "8"
00:00:00.272 : uset g_additional_water_fov "20.0f"
00:00:00.272 : uset g_rain_reflect_hookups "0"
00:00:00.272 : uset g_rain_reflect_actor "0"
00:00:00.272 : uset g_rain_reflect_traffic "0"
00:00:00.272 : uset g_rain_reflect_cache "0"
00:00:00.272 : uset g_rain_reflection "1"
00:00:00.272 : uset g_reflection "1"
00:00:00.272 : uset g_grass_density "0"
00:00:00.272 : uset g_veg_detail "0"
00:00:00.272 : uset g_minicon "0"
00:00:00.272 : uset g_console "0"
00:00:00.272 : uset g_texture_usage_stats "0"
00:00:00.272 : uset g_fps "0"
00:00:00.272 : uset g_stream_exts ".ogg;.mp3"
00:00:00.272 : uset r_vsync "1"
00:00:00.273 : uset r_anisotropy_factor "0.1875"
00:00:00.273 : uset r_texture_detail "0"
00:00:00.273 : uset t_averaging_window_length "20"
00:00:00.282 : [lang] Language autodetection: 407
00:00:00.291 : Selected language: de_de
00:00:00.291 : Euro Truck Simulator 2 init ver.1.3.1 (rev. 43709)
00:00:00.291 : [net] LOG INFO: Started
00:00:00.304 : Setting UI reference mode to: 1440x900...
00:00:00.304 : [gfx] Selected rendering device: dx9
00:00:00.316 : [dx9] NVAPI initialized
00:00:00.379 : [dx9] Direct3D9Ex detected.
00:00:00.379 : [dx9] Number of adapters found: 1
00:00:00.591 : [dx9] Adapter #0: NVIDIA GeForce GT 130 / 1536 MB (nvd3dum.dll, 9.18.13.697, 20121010)
00:00:00.592 : [dx9] Using SM3X rendering path
00:00:00.592 : [gfx] Trying to set 1280x1024 32bpp 60Hz (fullscreen)
00:00:01.264 : [dx9] SLI not found.
00:00:01.264 : [dx9] Stereo fully allowed.
00:00:01.264 : <ERROR> [dx9] Stereo enable query failed: 4294967156
00:00:01.265 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:01.371 : Game viewport set to: (window aspect ratio=1.25); viewport bounds=[left=0.00 right=1280.00 bottom=112.00 top=912.00]
00:00:01.409 : [al] device: OpenAL Soft
00:00:01.409 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.532 : [al] vendor: OpenAL Community
00:00:01.533 : [al] version: 1.1 ALSOFT 1.14
00:00:01.533 : [al] renderer: OpenAL Soft
00:00:01.533 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.534 : [snd] Started sound update thread
00:00:01.556 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.566 : [di8] Initializing device '@@mouse@@' as 'mouse'
00:00:01.637 : [di8] Initializing device 'Controller (XBOX 360 For Windows)' as '{72448C40-5F21-11E1-8001-444553540000}|{028E045E-0000-0000-0000-504944564944}'
00:00:01.770 : dispatch
00:00:02.040 : exit
00:00:05.969 : uset s_sfx_enabled "1"
00:00:05.969 : uset s_music_enabled "1"
00:00:05.969 : uset s_sfx_volume "1.0"
00:00:05.969 : uset s_music_volume "0.8"
00:00:05.969 : uset s_master_volume "1.0"
00:00:05.969 : uset s_reverse_stereo "0"
00:00:05.969 : uset g_input_configured "1"
00:00:05.969 : uset g_currency "0"
00:00:05.969 : uset g_bad_weather_factor "0.07f"
00:00:05.969 : uset g_save_idx "1"
00:00:05.969 : uset g_adviser "1"
00:00:05.969 : uset g_desktop_tutorial "1"
00:00:05.969 : uset g_tutorial "1"
00:00:05.969 : uset g_fatigue "1"
00:00:05.969 : uset g_police "1"
00:00:05.970 : uset g_subtitles "0"
00:00:05.970 : uset g_clock_24 "1"
00:00:05.970 : uset g_engine_start_auto "1"
00:00:05.970 : uset g_motor_brake_auto "0"
00:00:05.970 : uset g_retarder_auto "0"
00:00:05.970 : uset g_brake_intensity "1.0f"
00:00:05.970 : uset g_steer_autocenter "1"
00:00:05.970 : uset g_mph "0"
00:00:05.970 : uset g_hshifter_layout "0"
00:00:05.970 : uset g_trans "0"
00:00:05.970 : uset g_lang "de_de"
00:00:06.062 : [pml] buffer too small, dropping pml item.
00:00:06.329 : [pml] buffer too small, dropping pml item.
00:01:15.779 : Profile 'Chrischan Ü30' created.
00:01:15.780 : uset s_sfx_enabled "1"
00:01:15.780 : uset s_music_enabled "1"
00:01:15.780 : uset s_sfx_volume "1.0"
00:01:15.780 : uset s_music_volume "0.8"
00:01:15.781 : uset s_master_volume "1.0"
00:01:15.781 : uset s_reverse_stereo "0"
00:01:15.781 : uset g_input_configured "0"
00:01:15.781 : uset g_currency "0"
00:01:15.781 : uset g_bad_weather_factor "0.07f"
00:01:15.781 : uset g_save_idx "1"
00:01:15.781 : uset g_adviser "1"
00:01:15.781 : uset g_desktop_tutorial "1"
00:01:15.781 : uset g_tutorial "1"
00:01:15.781 : uset g_fatigue "1"
00:01:15.781 : uset g_police "1"
00:01:15.781 : uset g_subtitles "0"
00:01:15.781 : uset g_clock_24 "1"
00:01:15.781 : uset g_engine_start_auto "1"
00:01:15.781 : uset g_motor_brake_auto "0"
00:01:15.781 : uset g_retarder_auto "0"
00:01:15.781 : uset g_brake_intensity "1.0f"
00:01:15.781 : uset g_steer_autocenter "1"
00:01:15.781 : uset g_mph "0"
00:01:15.781 : uset g_hshifter_layout "0"
00:01:15.782 : uset g_trans "0"
00:01:15.782 : uset g_lang "de_de"
00:01:16.665 : [inp] Initial evaluation
00:01:16.665 : [inp] Classifying devices
00:01:16.665 : [inp] Analyzing "Controller (XBOX 360 For Windows)" "di8.'{72448C40-5F21-11E1-8001-444553540000}|{028E045E-0000-0000-0000-504944564944}'"
00:01:16.666 : [inp] Applying input.steer.x360.gamepad
00:01:16.667 : [inp] Applying input.pedals.x360.gamepad
00:01:16.668 : [inp] Applying input.clutch.default
00:01:16.668 : [inp] Applying input.look.x360.gamepad
00:01:16.669 : [inp] Applying input.gearbox.updown.x360.gamepad
00:01:16.669 : [inp] Applying input.gearbox.drive.default
00:01:16.669 : [inp] Applying input.gearbox.hshifter.default
00:01:16.670 : [inp] Applying input.info.x360.gamepad
00:01:16.670 : [inp] Classified as: gamepad
00:01:16.671 : [inp] Applying input.steer.x360.gamepad
00:01:16.672 : [inp] Applying input.pedals.x360.gamepad
00:01:16.673 : [inp] Applying input.clutch.default
00:01:16.673 : [inp] Applying input.look.x360.gamepad
00:01:16.674 : [inp] Applying input.gearbox.updown.x360.gamepad
00:01:16.674 : [inp] Applying input.gearbox.drive.default
00:01:16.674 : [inp] Applying input.gearbox.hshifter.default
00:01:16.675 : [inp] Applying input.info.x360.gamepad
00:01:17.615 : Steering controller type identified as: gamepad
00:01:17.615 : [inp] Applying input.steer.x360.gamepad
00:01:17.617 : [inp] Applying input.pedals.x360.gamepad
00:01:17.617 : [inp] Applying input.clutch.default
00:01:17.617 : [inp] Applying input.look.x360.gamepad
00:01:17.618 : [inp] Applying input.gearbox.updown.x360.gamepad
00:01:17.619 : [inp] Applying input.gearbox.drive.default
00:01:17.619 : [inp] Applying input.gearbox.hshifter.default
00:01:17.619 : [inp] Applying input.info.x360.gamepad
00:01:17.620 : H-shifter HW not detected
00:01:53.219 : game
00:01:53.494 : [bullet] Starting physics server: Bullet
00:01:53.771 : Loaded trailers: 75
00:01:53.775 : Loaded small traffic vehicles: 27
00:01:53.777 : Loaded truck traffic vehicles: 8
00:01:53.779 : Loaded traffic trailers: 15
00:01:53.780 : Loaded addon hookups: 16
00:01:53.782 : Loading resource server data ....
00:01:53.782 : Loading road data ....
00:01:53.786 : Loading terrain data ....
00:01:53.790 : Loading railing data ....
00:01:53.793 : Loading building data ....
00:01:53.804 : Loading model data ....
00:01:53.821 : Loading prefab data ....
00:01:53.837 : Loading sign data ....
00:01:53.859 : Loading traffic lights data ....
00:01:53.870 : Loading vegetation data ....
00:01:53.887 : Loading hinges data ....
00:01:53.904 : Loading stamp data ....
00:01:53.920 : Loading movers data ....
00:01:53.937 : Loading ferry data ....
00:01:53.954 : Loading country data ....
00:01:53.970 : Loading sound item data ....
00:01:53.987 : Loading live stream data ....
00:01:54.004 : Loading trigger action data ....
00:01:54.020 : Loading cutscene data ....
00:01:54.038 : Loading cargo data ....
00:01:54.045 : Loading company data ....
00:01:54.052 : Loading city data ....
00:01:54.104 : Map '/map/europe.mbd' loading started ....
00:01:54.996 : Map successfully loaded.
00:01:55.034 : Map initialization started ....
00:01:55.139 : Map initialization finished.
00:01:55.139 : Map load time: 1035ms (49 MB)
00:01:55.141 : <ERROR> Game state load failed. Game state will be restored from the initial save.
00:01:55.503 : <ERROR> [fs] Failed to open file "/def/initial_save/normal/info.sii" in the read_only mode
00:01:55.503 : <ERROR> load_unit_tree() - Failed to open file (/def/initial_save/normal/info.sii)
00:01:55.752 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave/game.sii) ...
00:01:55.808 : Game has been auto-saved.
00:01:55.821 : Game init finished. (64 MB)
00:01:55.903 : Detail vegetation database is ready.
00:02:20.326 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave/game.sii) ...
00:02:20.382 : Game has been auto-saved.
00:02:20.745 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave_job/game.sii) ...
00:02:20.800 : Game has been auto-saved.
00:02:21.005 : <ERROR> No active camera present
00:02:21.710 : [startup] spawned 21 vehicles
00:02:21.834 : [startup] spawned 1 vehicles
00:02:22.163 : [startup] spawned 7 vehicles
00:02:22.244 : [startup] spawned 3 vehicles
00:02:22.578 : [startup] spawned 3 vehicles
00:02:22.628 : [startup] spawned 18 vehicles
00:02:22.693 : [startup] spawned 8 vehicles
00:02:22.715 : [startup] spawned 2 vehicles
00:02:36.776 : <ERROR> No active camera present
00:07:58.385 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave/game.sii) ...
00:07:58.441 : Game has been auto-saved.
00:07:59.063 : [startup] spawned 6 vehicles
00:07:59.929 : [startup] spawned 35 vehicles
00:07:59.962 : [startup] spawned 7 vehicles
00:08:00.129 : [startup] spawned 2 vehicles
00:08:00.162 : [startup] spawned 1 vehicles
00:08:00.196 : [startup] spawned 3 vehicles
00:08:00.396 : [startup] spawned 9 vehicles
00:08:08.777 : <ERROR> No active camera present
00:08:17.356 : quit
00:08:17.356 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave/game.sii) ...
00:08:17.412 : Game has been auto-saved.
00:08:18.047 : [dx9] NVAPI unloaded
00:08:18.062 : [net] LOG INFO: Stopped
00:08:18.246 : [sys] process shutdown



Wer kann mir da Helfen BITTE ?( ?( ?( ?( ?( ?(

BretagneExpress

unregistriert

7

Sonntag, 24. Februar 2013, 09:19

Danke!

Vielen Dank Königszapfen!!!
:thumbsup: Die Anleitung hat bisher wunderbar funktioniert für eine fahrt Hamurg -> Bremen
Ich teste weiter
:search:


peter15

Sprinter-Fahrer

  • »peter15« ist männlich

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Wohnort: Salzburg

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  • Nachricht senden

8

Sonntag, 24. Februar 2013, 10:00

TM Map Speicher

Mein Problem ich kann den Speicher nicht erhöhen,es kommt imer eine Meldung der Dateipfad ist falsvh

Melphiz

unregistriert

9

Sonntag, 24. Februar 2013, 11:35

Habe alles im Mod Ordner drin...

Spoiler Spoiler

************ : log created on : Sunday February 24 2013 @ 04:45:49
00:00:00.000 : [sys] running on x86 / Windows Vista x64 (version 6.0) / Service Pack 2
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz] 4 logical processor(s) at ~2499MHz.
00:00:00.000 : [sys] Using 2 worker thread(s)
00:00:00.000 : [sys] using QPC / HPET timer, frequency 25000000Hz
00:00:00.000 : [mem] physical memory total: 8190MiB
00:00:00.000 : [mem] physical memory avail: 6197MiB
00:00:00.000 : [mem] virtual memory total: 4095MiB
00:00:00.000 : [mem] virtual memory avail: 4022MiB
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.026 : Disabling color wrap as both color strings are empty
00:00:00.168 : [hashfs] base.scs: Mounted and validated, 35008 entries (77EC69F462FB36FD267857072B63E5DB3E1031FB73E78ED3DF0B348D4221BF7)
00:00:00.216 : [hashfs] def.scs: Mounted and validated, 2410 entries (A8C23B55F6D9C020B85678B63CAF312E20EC32B64DE96F0079CFD1BD76127E9)
00:00:00.267 : [hashfs] locale.scs: Mounted and validated, 108 entries (D336F504D3D989B93E9B6A489451AEC7E80A208962319C3268DA653EB6EDF95)
00:00:00.268 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (924C55A3A6DA2759FE4984CC227E3B130A6C6D7D71B397A1D47935E0E5F1028)
00:00:00.268 : [ufs] Home directory: 'C:/Users/Chrischan/Documents/Euro Truck Simulator 2'.
00:00:00.269 : exec /home/config.cfg
00:00:00.269 : [sys] Executing /home/config.cfg ...
00:00:00.269 : uset r_full_resolution_corrections "0"
00:00:00.269 : uset r_force_color_shadowmaps "0"
00:00:00.269 : uset g_hw_info "1"
00:00:00.269 : uset g_cargo_sort "0"
00:00:00.269 : uset g_tooltip_delay "0.4"
00:00:00.269 : uset g_desktop_fadeout "60"
00:00:00.269 : uset r_segment_cache_static_buffers "1"
00:00:00.269 : uset r_segment_cache_behavior "3"
00:00:00.269 : uset r_use_depth_bounds "1"
00:00:00.270 : uset r_show_light_pixel_coverage "0"
00:00:00.270 : uset r_mirror_scale_y "1.0"
00:00:00.270 : uset r_mirror_scale_x "1.0"
00:00:00.270 : uset r_scale_y "1"
00:00:00.270 : uset r_scale_x "0.75"
00:00:00.270 : uset r_sunshafts "1"
00:00:00.270 : uset r_color_saturation "1.0"
00:00:00.270 : uset r_color_yellow_blue "0.0"
00:00:00.270 : uset r_color_magenta_green "0.0"
00:00:00.270 : uset r_color_cyan_red "0.0"
00:00:00.270 : uset r_color_correction "1"
00:00:00.270 : uset r_dof_filter_size "0.5"
00:00:00.270 : uset r_dof_transition "400.0"
00:00:00.270 : uset r_dof_start "200.0"
00:00:00.270 : uset r_dof "1"
00:00:00.270 : uset r_mlaa_threshold "1.0"
00:00:00.270 : uset r_mlaa "0"
00:00:00.270 : uset r_hdr "0"
00:00:00.270 : uset r_fake_shadows "1"
00:00:00.270 : uset r_sun_shadow_texture_size "2048"
00:00:00.270 : uset r_sun_shadow_quality "0"
00:00:00.270 : uset r_mirror_view_distance "80"
00:00:00.270 : uset r_deferred_mirrors "0"
00:00:00.270 : uset r_deferred "1"
00:00:00.271 : uset r_startup_progress "0"
00:00:00.271 : uset r_setup_done "1"
00:00:00.271 : uset r_gamma "1"
00:00:00.271 : uset r_nv_stereo_mode "2"
00:00:00.271 : uset r_no_frame_tracking "0"
00:00:00.271 : uset r_msaa "0"
00:00:00.271 : uset r_fullscreen "1"
00:00:00.271 : uset r_mode "1280x1024x32x60"
00:00:00.271 : uset r_path ""
00:00:00.271 : uset r_device "dx9"
00:00:00.271 : uset g_trackir "1"
00:00:00.271 : uset g_pedestrian "1"
00:00:00.271 : uset g_light_span_factor "0.25"
00:00:00.271 : uset g_light_distance_factor "0.25"
00:00:00.271 : uset g_vehicle_flare_lights "1"
00:00:00.271 : uset g_auto_traffic_headlights "1"
00:00:00.271 : uset g_auto_traffic "1"
00:00:00.271 : uset g_kdop_preview "0"
00:00:00.271 : uset g_screenshot_on_bug "0"
00:00:00.271 : uset g_developer "0"
00:00:00.271 : uset g_wc_fps "0.0"
00:00:00.271 : uset g_wc_radius "-1.0"
00:00:00.271 : uset g_flyspeed "100.0"
00:00:00.271 : uset g_news "1"
00:00:00.271 : uset g_colbox "0"
00:00:00.272 : uset g_radio_mode "2"
00:00:00.272 : uset g_ignore_low_fps "0"
00:00:00.272 : uset g_truck_light_quality "1"
00:00:00.272 : uset g_truck_light_specular "1"
00:00:00.272 : uset g_gfx_all_scales "0"
00:00:00.272 : uset g_gfx_advanced "1"
00:00:00.272 : uset g_gfx_quality "-1"
00:00:00.272 : uset g_menu_aa_limit "8"
00:00:00.272 : uset g_additional_water_fov "20.0f"
00:00:00.272 : uset g_rain_reflect_hookups "0"
00:00:00.272 : uset g_rain_reflect_actor "0"
00:00:00.272 : uset g_rain_reflect_traffic "0"
00:00:00.272 : uset g_rain_reflect_cache "0"
00:00:00.272 : uset g_rain_reflection "1"
00:00:00.272 : uset g_reflection "1"
00:00:00.272 : uset g_grass_density "0"
00:00:00.272 : uset g_veg_detail "0"
00:00:00.272 : uset g_minicon "0"
00:00:00.272 : uset g_console "0"
00:00:00.272 : uset g_texture_usage_stats "0"
00:00:00.272 : uset g_fps "0"
00:00:00.272 : uset g_stream_exts ".ogg;.mp3"
00:00:00.272 : uset r_vsync "1"
00:00:00.273 : uset r_anisotropy_factor "0.1875"
00:00:00.273 : uset r_texture_detail "0"
00:00:00.273 : uset t_averaging_window_length "20"
00:00:00.282 : [lang] Language autodetection: 407
00:00:00.291 : Selected language: de_de
00:00:00.291 : Euro Truck Simulator 2 init ver.1.3.1 (rev. 43709)
00:00:00.291 : [net] LOG INFO: Started
00:00:00.304 : Setting UI reference mode to: 1440x900...
00:00:00.304 : [gfx] Selected rendering device: dx9
00:00:00.316 : [dx9] NVAPI initialized
00:00:00.379 : [dx9] Direct3D9Ex detected.
00:00:00.379 : [dx9] Number of adapters found: 1
00:00:00.591 : [dx9] Adapter #0: NVIDIA GeForce GT 130 / 1536 MB (nvd3dum.dll, 9.18.13.697, 20121010)
00:00:00.592 : [dx9] Using SM3X rendering path
00:00:00.592 : [gfx] Trying to set 1280x1024 32bpp 60Hz (fullscreen)
00:00:01.264 : [dx9] SLI not found.
00:00:01.264 : [dx9] Stereo fully allowed.
00:00:01.264 : [dx9] Stereo enable query failed: 4294967156
00:00:01.265 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:01.371 : Game viewport set to: (window aspect ratio=1.25); viewport bounds=[left=0.00 right=1280.00 bottom=112.00 top=912.00]
00:00:01.409 : [al] device: OpenAL Soft
00:00:01.409 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.532 : [al] vendor: OpenAL Community
00:00:01.533 : [al] version: 1.1 ALSOFT 1.14
00:00:01.533 : [al] renderer: OpenAL Soft
00:00:01.533 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.534 : [snd] Started sound update thread
00:00:01.556 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.566 : [di8] Initializing device '@@mouse@@' as 'mouse'
00:00:01.637 : [di8] Initializing device 'Controller (XBOX 360 For Windows)' as '{72448C40-5F21-11E1-8001-444553540000}|{028E045E-0000-0000-0000-504944564944}'
00:00:01.770 : dispatch
00:00:02.040 : exit
00:00:05.969 : uset s_sfx_enabled "1"
00:00:05.969 : uset s_music_enabled "1"
00:00:05.969 : uset s_sfx_volume "1.0"
00:00:05.969 : uset s_music_volume "0.8"
00:00:05.969 : uset s_master_volume "1.0"
00:00:05.969 : uset s_reverse_stereo "0"
00:00:05.969 : uset g_input_configured "1"
00:00:05.969 : uset g_currency "0"
00:00:05.969 : uset g_bad_weather_factor "0.07f"
00:00:05.969 : uset g_save_idx "1"
00:00:05.969 : uset g_adviser "1"
00:00:05.969 : uset g_desktop_tutorial "1"
00:00:05.969 : uset g_tutorial "1"
00:00:05.969 : uset g_fatigue "1"
00:00:05.969 : uset g_police "1"
00:00:05.970 : uset g_subtitles "0"
00:00:05.970 : uset g_clock_24 "1"
00:00:05.970 : uset g_engine_start_auto "1"
00:00:05.970 : uset g_motor_brake_auto "0"
00:00:05.970 : uset g_retarder_auto "0"
00:00:05.970 : uset g_brake_intensity "1.0f"
00:00:05.970 : uset g_steer_autocenter "1"
00:00:05.970 : uset g_mph "0"
00:00:05.970 : uset g_hshifter_layout "0"
00:00:05.970 : uset g_trans "0"
00:00:05.970 : uset g_lang "de_de"
00:00:06.062 : [pml] buffer too small, dropping pml item.
00:00:06.329 : [pml] buffer too small, dropping pml item.
00:01:15.779 : Profile 'Chrischan Ü30' created.
00:01:15.780 : uset s_sfx_enabled "1"
00:01:15.780 : uset s_music_enabled "1"
00:01:15.780 : uset s_sfx_volume "1.0"
00:01:15.780 : uset s_music_volume "0.8"
00:01:15.781 : uset s_master_volume "1.0"
00:01:15.781 : uset s_reverse_stereo "0"
00:01:15.781 : uset g_input_configured "0"
00:01:15.781 : uset g_currency "0"
00:01:15.781 : uset g_bad_weather_factor "0.07f"
00:01:15.781 : uset g_save_idx "1"
00:01:15.781 : uset g_adviser "1"
00:01:15.781 : uset g_desktop_tutorial "1"
00:01:15.781 : uset g_tutorial "1"
00:01:15.781 : uset g_fatigue "1"
00:01:15.781 : uset g_police "1"
00:01:15.781 : uset g_subtitles "0"
00:01:15.781 : uset g_clock_24 "1"
00:01:15.781 : uset g_engine_start_auto "1"
00:01:15.781 : uset g_motor_brake_auto "0"
00:01:15.781 : uset g_retarder_auto "0"
00:01:15.781 : uset g_brake_intensity "1.0f"
00:01:15.781 : uset g_steer_autocenter "1"
00:01:15.781 : uset g_mph "0"
00:01:15.781 : uset g_hshifter_layout "0"
00:01:15.782 : uset g_trans "0"
00:01:15.782 : uset g_lang "de_de"
00:01:16.665 : [inp] Initial evaluation
00:01:16.665 : [inp] Classifying devices
00:01:16.665 : [inp] Analyzing "Controller (XBOX 360 For Windows)" "di8.'{72448C40-5F21-11E1-8001-444553540000}|{028E045E-0000-0000-0000-504944564944}'"
00:01:16.666 : [inp] Applying input.steer.x360.gamepad
00:01:16.667 : [inp] Applying input.pedals.x360.gamepad
00:01:16.668 : [inp] Applying input.clutch.default
00:01:16.668 : [inp] Applying input.look.x360.gamepad
00:01:16.669 : [inp] Applying input.gearbox.updown.x360.gamepad
00:01:16.669 : [inp] Applying input.gearbox.drive.default
00:01:16.669 : [inp] Applying input.gearbox.hshifter.default
00:01:16.670 : [inp] Applying input.info.x360.gamepad
00:01:16.670 : [inp] Classified as: gamepad
00:01:16.671 : [inp] Applying input.steer.x360.gamepad
00:01:16.672 : [inp] Applying input.pedals.x360.gamepad
00:01:16.673 : [inp] Applying input.clutch.default
00:01:16.673 : [inp] Applying input.look.x360.gamepad
00:01:16.674 : [inp] Applying input.gearbox.updown.x360.gamepad
00:01:16.674 : [inp] Applying input.gearbox.drive.default
00:01:16.674 : [inp] Applying input.gearbox.hshifter.default
00:01:16.675 : [inp] Applying input.info.x360.gamepad
00:01:17.615 : Steering controller type identified as: gamepad
00:01:17.615 : [inp] Applying input.steer.x360.gamepad
00:01:17.617 : [inp] Applying input.pedals.x360.gamepad
00:01:17.617 : [inp] Applying input.clutch.default
00:01:17.617 : [inp] Applying input.look.x360.gamepad
00:01:17.618 : [inp] Applying input.gearbox.updown.x360.gamepad
00:01:17.619 : [inp] Applying input.gearbox.drive.default
00:01:17.619 : [inp] Applying input.gearbox.hshifter.default
00:01:17.619 : [inp] Applying input.info.x360.gamepad
00:01:17.620 : H-shifter HW not detected
00:01:53.219 : game
00:01:53.494 : [bullet] Starting physics server: Bullet
00:01:53.771 : Loaded trailers: 75
00:01:53.775 : Loaded small traffic vehicles: 27
00:01:53.777 : Loaded truck traffic vehicles: 8
00:01:53.779 : Loaded traffic trailers: 15
00:01:53.780 : Loaded addon hookups: 16
00:01:53.782 : Loading resource server data ....
00:01:53.782 : Loading road data ....
00:01:53.786 : Loading terrain data ....
00:01:53.790 : Loading railing data ....
00:01:53.793 : Loading building data ....
00:01:53.804 : Loading model data ....
00:01:53.821 : Loading prefab data ....
00:01:53.837 : Loading sign data ....
00:01:53.859 : Loading traffic lights data ....
00:01:53.870 : Loading vegetation data ....
00:01:53.887 : Loading hinges data ....
00:01:53.904 : Loading stamp data ....
00:01:53.920 : Loading movers data ....
00:01:53.937 : Loading ferry data ....
00:01:53.954 : Loading country data ....
00:01:53.970 : Loading sound item data ....
00:01:53.987 : Loading live stream data ....
00:01:54.004 : Loading trigger action data ....
00:01:54.020 : Loading cutscene data ....
00:01:54.038 : Loading cargo data ....
00:01:54.045 : Loading company data ....
00:01:54.052 : Loading city data ....
00:01:54.104 : Map '/map/europe.mbd' loading started ....
00:01:54.996 : Map successfully loaded.
00:01:55.034 : Map initialization started ....
00:01:55.139 : Map initialization finished.
00:01:55.139 : Map load time: 1035ms (49 MB)
00:01:55.141 : Game state load failed. Game state will be restored from the initial save.
00:01:55.503 : [fs] Failed to open file "/def/initial_save/normal/info.sii" in the read_only mode
00:01:55.503 : load_unit_tree() - Failed to open file (/def/initial_save/normal/info.sii)
00:01:55.752 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave/game.sii) ...
00:01:55.808 : Game has been auto-saved.
00:01:55.821 : Game init finished. (64 MB)
00:01:55.903 : Detail vegetation database is ready.
00:02:20.326 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave/game.sii) ...
00:02:20.382 : Game has been auto-saved.
00:02:20.745 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave_job/game.sii) ...
00:02:20.800 : Game has been auto-saved.
00:02:21.005 : No active camera present
00:02:21.710 : [startup] spawned 21 vehicles
00:02:21.834 : [startup] spawned 1 vehicles
00:02:22.163 : [startup] spawned 7 vehicles
00:02:22.244 : [startup] spawned 3 vehicles
00:02:22.578 : [startup] spawned 3 vehicles
00:02:22.628 : [startup] spawned 18 vehicles
00:02:22.693 : [startup] spawned 8 vehicles
00:02:22.715 : [startup] spawned 2 vehicles
00:02:36.776 : No active camera present
00:07:58.385 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave/game.sii) ...
00:07:58.441 : Game has been auto-saved.
00:07:59.063 : [startup] spawned 6 vehicles
00:07:59.929 : [startup] spawned 35 vehicles
00:07:59.962 : [startup] spawned 7 vehicles
00:08:00.129 : [startup] spawned 2 vehicles
00:08:00.162 : [startup] spawned 1 vehicles
00:08:00.196 : [startup] spawned 3 vehicles
00:08:00.396 : [startup] spawned 9 vehicles
00:08:08.777 : No active camera present
00:08:17.356 : quit
00:08:17.356 : Creating save-game file (/home/profiles/43687269736368616E20C39C3330/save/autosave/game.sii) ...
00:08:17.412 : Game has been auto-saved.
00:08:18.047 : [dx9] NVAPI unloaded
00:08:18.062 : [net] LOG INFO: Stopped
00:08:18.246 : [sys] process shutdown



Wer kann mir da Helfen BITTE?(?(?(?(?(?(
Hast du ein neues Profil gestartet?

Mein Problem ich kann den Speicher nicht erhöhen,es kommt imer eine Meldung der Dateipfad ist falsvh


Setzt du den Parameter auch im richtigen Pfadfeld (Ziel, nicht Ausführen in)? (siehe Bild) oder nutzt du die Steam-Version, wo du nur eine URL hast (dort bitte keine Parameter angeben), wenn ja, siehe folgendes Bild:

Spoiler Spoiler



(Hab ETS2 nicht über Steam, daher mit einem anderen Spiel als Beispiel)

roadrunner1954

Gigaline-Fahrer

  • »roadrunner1954« ist männlich

Beiträge: 694

Wohnort: Kreis Soest

Danksagungen: 988

  • Nachricht senden

10

Sonntag, 24. Februar 2013, 12:05

Ich habe bei mir nur >>> -mm_pool_size 600 <<< eingetragen und mein Game rennt mit 50 - 70 FPS
Gruß Hermann




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